tag:blogger.com,1999:blog-314776262024-03-18T02:48:46.619-07:00The Real John WuAnonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.comBlogger72125tag:blogger.com,1999:blog-31477626.post-85704512737323420902014-01-06T05:15:00.000-08:002014-01-06T05:15:10.676-08:00Holiday Mech Painting!This painting was Inspired by the latest DARPA competition and Google's recent purchase of Boston Dynamics, among a bunch more other robotics companies. Here's the design was done in late 2012 (below) and I only just gotten around to working on it.
Main features:
- Advanced A.I. to walk along side troops or piloted
- 2 recon drones equipped with assault riffles
- 30 mm chain gun
- Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com517tag:blogger.com,1999:blog-31477626.post-7698829856297360922013-10-14T07:46:00.002-07:002013-10-16T06:03:38.175-07:00Poppy Visual Upgrade - My first fan art, ever.
I'm usually not the one to do fan art but for this case, I really felt the urge to revamp Poppy's look and splash image because it just looked so out-of-date, if compared to League of Legends' latest splash works. I've grown to like Poppy's play style and felt visuals needed 'much' love. I kept the left clear for the Login window so it works with the game's current layout - not that Riot's goingAnonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com225tag:blogger.com,1999:blog-31477626.post-58279772550261602152013-09-20T19:31:00.000-07:002013-09-20T19:31:19.393-07:00Qualcomm Vuforia Smart TerrainKudos to my teammates at Behaviour for the hard work on Qualcomm's Vuforia™ Smart Terrain™. We worked on the game demo portion a la rapid art-ed prototype. Now, back to my other two projects. You'll notice in the image where I got the idea for the ground formation from:).
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com200tag:blogger.com,1999:blog-31477626.post-78447935700422188072013-08-21T17:31:00.001-07:002013-08-21T17:31:31.226-07:00Mech Thumbs CompilationThis was a fun compilation of mech thumbs done while in meetings or waiting for games to load (LoL mostly). Drawing mechs never get old.
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com114tag:blogger.com,1999:blog-31477626.post-31165773516482441542013-06-22T17:36:00.000-07:002013-06-22T17:36:42.561-07:00Good TimesThis weekend I had the sudden urge to dig up the old Ratchet and Clank models and finally add them into my website. The ambient occlusion and reflection passes were done separately for maximum compositing control. Here's how it turned out.
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com99tag:blogger.com,1999:blog-31477626.post-46000040204209622052013-05-24T04:45:00.001-07:002013-05-24T04:45:41.025-07:00Monsters University: Catch ArchiePlay "Monsters University: Catch Archie"! It's the latest game I Art Directed and is available for free on iOS devices and soon on Android.
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com152tag:blogger.com,1999:blog-31477626.post-17376839154093103852013-05-10T05:16:00.000-07:002013-05-10T05:16:04.654-07:00A SAGA IN THE STARS: A TRIBUTE EVENT TO A GALAXY FAR, FAR AWAY
“NYSE:DIS”
When Gallery Nucleus approached me to submit an art piece
for their Star Wars tribute event, it gave me just the right amount of push for
me to express the bittersweet feeling I had towards the Disney acquisition of
Lucasfilm. Personally, I think both parties made the right move. Disney ‘is’
the god IPs and Star Wars needed a revival with a jolt of fresh blood. Episode
I Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com355tag:blogger.com,1999:blog-31477626.post-28339947605160848432012-09-28T06:34:00.000-07:002012-09-29T13:47:14.682-07:00Mech Sketch
Last night's sketch. My requirements were simple for this one. All I wanted was a tripod robot design, a huge assault riffle, and a pod of rockets (a la Apache FFAR). Good way to wipe out infantry.
... and here's the video of it to show my process.
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com22tag:blogger.com,1999:blog-31477626.post-20548348828568382522012-08-27T18:09:00.000-07:002012-08-27T18:09:18.758-07:00Designing Cute CarsBalanced Worlds has recently announced Kart Buddies, our next game extending the Buddies brand. Please support us by "Liking" us on Facebook. We make casual-core 3D freemium games inspired by games we grew up playing. Albeit our games are on the kiddie side, but making games for (E)veryone is what we love to do.
Here are some concepts I did to get into the groove of things. Designing cars is a Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com10tag:blogger.com,1999:blog-31477626.post-66957275610821275562012-08-13T11:46:00.003-07:002012-08-13T11:46:36.679-07:00PS3 Move - Something a little more technical
Here is something for those who enjoy something a bit more technical. Early on, before the PS3 Move was released, the team I was working with were trying to come up with some crazy attachment peripheral ideas for the PS3 Move. I thought these ideas looked fun, simply plug and play, but I can imagine they'd be easier to lose than your TV remote. Fun but not a good idea:).
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com6tag:blogger.com,1999:blog-31477626.post-79468683847695296392012-08-07T19:56:00.000-07:002012-08-07T19:58:28.429-07:00Ratchet and Clank Ideation Sketches - 11 years late but still worth the wait
I recently had the time to go through my piles of Ratchet and Clank ideation sketches so that I can digitally archive them. I know it's like 11 years late but scanning each one of them in would take a significant amount of time. So after a decade of waiting I figured now's as good a time as any to take pictures of them, now that digital cameras exist. Below is the final Clank design. He's been Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com4tag:blogger.com,1999:blog-31477626.post-29989421340176148342012-02-25T11:36:00.005-08:002012-08-07T19:59:08.957-07:00Bomb Buddies - New Character Designs!Hey All,Here are some new characters myself and my team are working on. Their 3D versions are looking real SWEET and I can't wait to try them out in-game. Our team's passionate at making games for everyone, so please swing by our Facebook page.So here's what's New... We've got a Zombie Monkey and a Nurse character. More cool looking characters to come. Please let us know what characters you'd Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com3tag:blogger.com,1999:blog-31477626.post-66953857997112021332012-02-14T04:59:00.000-08:002012-02-17T03:12:42.120-08:00Bomb Buddies Pre-Alpha game footage!We added a new Pre-Alpha video of our latest game Bomb Buddies. It's a Bomberman inspired game made by my team over at Balanced Worlds. We're hard at work polishing and fine tuning every aspect of the game for all to enjoy, so please tune into our Facebook page and hit "Like" if you'd like to know more about it. Closed Beta is coming soon and we wouldn't want anyone to miss out on the fun.http://Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com2tag:blogger.com,1999:blog-31477626.post-29589856861832905972012-01-24T12:37:00.002-08:002012-01-24T13:13:45.686-08:00It's the Year of the Dragon!Happy Chinese New Year!Not that I'm familiar with the Chinese horoscopes, I just figured I would use this 'flaming' opportunity to introduce to everyone what the team at Balance Worlds (where I work) is hard at work on. So with no further ado, I present to you..."Bomb Buddies is a fast-paced 3d free-to-play game for Facebook, the web, IOS, and Android. Players team up with their friends to blast Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com3tag:blogger.com,1999:blog-31477626.post-20326708937955369382011-08-21T17:48:00.000-07:002011-08-21T17:56:19.606-07:00Underwater StuffHere's an underwater themed sketch I did just for kicks. My daughter's been watching Finding Nemo for the past few weeks, so I've been brainwashed by her and had the sudden urge to paint something underwater related.
Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com7tag:blogger.com,1999:blog-31477626.post-59193584580729139592011-06-09T19:27:00.001-07:002011-06-09T19:58:32.074-07:00Balanced Worlds new website is LIVE!Hi Everyone!Balanced Worlds' new website is up and we are expanding to the West!Come check us out!www.balancedworlds.comAnonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com0tag:blogger.com,1999:blog-31477626.post-56512597671725630262011-02-26T01:06:00.001-08:002011-02-26T01:16:48.109-08:00Fat Princess Cake AnimationHere's an interactive cake logo I did for one of the Fat Princess' patches. It was done in collaboration with Plastic, the guys who brought you the awesome interactive Santa Monica logo for God of War III. This one, by the way, is also interactive. Additional props also goes to Matt Morton for coming up with the idea, and much props and kudos to myself for previz, modeling, texturing, rigging andAnonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com4tag:blogger.com,1999:blog-31477626.post-17951690301428148002011-02-07T05:24:00.000-08:002011-02-07T22:27:45.372-08:00Happy Chinese New Year!Happy Chinese Bunny New Year!After five months living in Beijing I finally get a chance to sit down and log in a quick update of what's been going on. The new year in China is literally not only a blast, but a series of EXPLOSIONS! A full week of non-stop industrial fireworks all around the city makes the 4th of July feel like a walk in the kiddy park.Aside from this week of craziness, the past Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com1tag:blogger.com,1999:blog-31477626.post-9812153638577167812010-06-18T15:27:00.000-07:002010-06-21T22:44:34.080-07:00Post E3 - It's announced... finally.Here are the games I'm currently working on... well the announced ones that is.I started working on "Twisted Metal" (PS3) even before "Calling all Cars!" ever started, which was 2006. Next thing you know, a few years later, I'm back on the project helping out with the project's greenlight pitch and some concept work.Below on "Sorcery" for the PS3, the game studio The Workshop is doing some Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com5tag:blogger.com,1999:blog-31477626.post-83394382377113493092010-06-01T18:02:00.000-07:002010-06-01T18:16:06.691-07:00CDA Summer 2010 Classes - Vehicles and MechsI'm back from a nice long vacation and ready to rock it out with a new group of hardcore concept art enthusiasts. Why hardcore you ask? It's a 10 week course taking place on Saturday nights! Classes start June 5th. Can't wait. Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com4tag:blogger.com,1999:blog-31477626.post-21583004721939873162010-04-20T15:46:00.000-07:002011-02-07T22:59:50.224-08:00BAFTA Video Game Awards - flOwer PS3"The visually stunning FLOWER won this year’s Artistic Achievement BAFTA. Lauded by the jury as a ‘triumph… that could only ever exist in the interactive medium’, the game takes players on a swooping journey through beautiful, dreamlike landscapes."Check out the full list here:http://www.bafta.org/press/video-game-award-winners-announced,90,SNS.htmlI guess I must be doing something right:). That Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com8tag:blogger.com,1999:blog-31477626.post-62387199382880724772010-04-13T13:33:00.000-07:002010-04-14T10:00:11.504-07:00Class is over! Bitter Sweet...Thanks to those who spent their Saturday nights attending my class. I had a blast and I hope to see you all some day.On a side note, check out this sweet award I received from GameArtisans.org!!! Thanks Fred! It was for the image below. I guess I'll slowly get back into creating art. It's been too long I haven't done anything for myself.Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com12tag:blogger.com,1999:blog-31477626.post-5748771795060141972010-01-04T10:28:00.000-08:002010-01-24T14:05:07.617-08:00Teaching Time - Vehicle and Mechs Here's a new brochure for my class:It's teaching time again. I'll be teaching the Vehicle and Mech classes this spring at the Concept Design Academy. For more information, check out the brochure below. There are a tone of great classes offered. I wish I can take them all. Droooool.Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com12tag:blogger.com,1999:blog-31477626.post-69359652091967441392009-12-14T13:19:00.000-08:002009-12-14T14:14:43.370-08:00Fringe - Massive Dynamic set perspective issuesI noticed that the background image behind Massive dynamic's CEO's office was a little off. Here's why:Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com11tag:blogger.com,1999:blog-31477626.post-30124359618676886282009-12-07T17:39:00.000-08:002009-12-07T18:13:24.538-08:00Random Speed PaintingsI haven't been doing much personal art lately and feel kind of guilty for not being "art productive. Here are some speed paintings that served their purpose in satisfying that artist inside of me... now back to charting the markets.Anonymoushttp://www.blogger.com/profile/07801863392936132057noreply@blogger.com15